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OFFICIAL CORONATIONVersion 1.0 Live on Steam • Global Launch

The Nine Realms awaken! Unleash Joker Mode, conquer Quest Mode, and forge broken 3x3 synergies.

Launch Clock
Nov 12, 2026 • Live
1.0 Patch
THE BLIND PROPHET'S CHRONICLES

Prophet Blessings & Awakening Arc

At Year 6, the blind Prophet visits your Citadel to seal a prophecy. The blessing lies dormant for a decade, awakening at Year 16 to turn the tide against apocalyptic boss armies.

The 10-Year Prophetic Arc: Foretelling → Awakening

YEAR 6The Foretelling

Sealing the Covenant

The Prophet offers 3 random prophecies. Plan 10 years ahead. If you anticipate amassing huge gold reserves, select The Infinite Ledger. For caster builds, lock in Arcane Apotheosis.

YEAR 16The Awakening

The Power Unleashed

Your prophecy awakens permanently as Year 16 dawns. This coincides with massive multi-stage boss armies, granting you the overpowered tools needed to survive until Year 20.

Cloning & Card MultiplicationTier S

Prophecy of Hegemony (Patch #18)

Upon activation, instantly creates duplicate cards of all units and buildings stationed on target forecasted plots directly into your hand.
Optimal Monarchs:
King of SpellsKing of NatureKing of Greed
🔮 One of the most broken blessings in 9 Kings! Station your highest-tier units (such as a 4x buffed Paladin or Arcane Library) on the prophesied plots before Year 16 to duplicate them for free.
Territory ExploitationTier S

Prophecy of Feudalism (Patch #18)

If the target prophesied plots are kept completely empty when Year 16 begins, instantly draw 4 free Capstone cards from your sovereign deck.
Optimal Monarchs:
King of NothingKing of TimeKing of Nomads
🔮 Plan your board around leaving the designated tiles unbuilt during Year 15, then claim 4 free game-winning cards in Year 16.
Exponential Stat AscentTier S

Blessing of Absolute Prosperity (Patch #18)

All structures and units on the 3x3 war board permanently gain +2 upgrade levels, doubling their base damage, health, and aura radius.
Optimal Monarchs:
King of NatureKing of StoneKing of Progress
🔮 Instant board-wide power spike that turns modest mid-game boards into unstoppable King IX clear engines.
Chronological RegressionTier A

Prophecy of Nostalgia (Patch #18 Double-Edged)

Regresses target enemy bosses by 1 era level while refunding full gold and offering double card choices during the next draft.
Optimal Monarchs:
King of TimeKing of Greed
🔮 High risk/reward: demotes brutal Year 16 elite bosses back to Year 10 stats, making the final waves significantly easier to clear.
Absolute ProtectionTier S

Blessing of the Eternal Sovereign

Your Royal Citadel becomes immune to all damage for the first 12 seconds of every battle.
Optimal Monarchs:
King of NothingKing of SpellsKing of Time
🔮 Essential insurance against late-game boss burst damage waves in Years 16-20.
Wealth & PowerTier S

Blessing of the Infinite Ledger

Upon reaching Year 16, multiplies your total treasury gold by 2.5x and increases max interest cap to 50.
Optimal Monarchs:
King of GreedKing of Progress
🔮 Turns King of Greed runs into an unstoppable juggernaut. Hoard at least 80 gold before Year 16 to hit 200+ gold immediately.
Endless MagicTier S

Blessing of Arcane Apotheosis

All spell cards and Citadel magical abilities trigger without cooldown for the first 7 seconds of battle.
Optimal Monarchs:
King of SpellsKing of Time
🔮 Chain Lightning and Wizard thunderstorm cascades trigger in rapid succession, wiping 80% of enemy units before they reach melee range.
Eternal RegenerationTier S

Blessing of the World Mother

All biological units (Footmen, Boars, Elves, Cultists) regenerate 8% of their maximum HP every second.
Optimal Monarchs:
King of NatureKing of BloodKing of Nothing
🔮 Combines with Feast decree to make your frontline essentially indestructible against sustained damage.
Chronological ControlTier A

Blessing of Temporal Mastery

Provides 2 additional card rerolls each year and grants a free rewind if your Citadel is destroyed.
Optimal Monarchs:
King of TimeKing of Nomads
🔮 Provides the safety net needed to conquer high-tier King IX runs without losing your win streak.
Granite RetaliationTier A

Blessing of the Iron Mountain

Units stationed on fortified or stone tiles reflect 45% of incoming physical damage directly back to attackers.
Optimal Monarchs:
King of StoneKing of Progress
🔮 Bosses and siege engines with high physical attacks end up destroying themselves when hitting your Stone Golems.
Sacrificial DevastationTier A

Blessing of the Blood God

Whenever a friendly unit is sacrificed or slain, it explodes for 250% of its max HP in a radius around its death site.
Optimal Monarchs:
King of BloodKing of Nature
🔮 Turns low-cost Cultists and Spores into walking tactical nukes against dense enemy clusters.